- Stone Fall On Character Dnd 5e Dmg Pdf
- Stone Fall On Character Dnd 5e Dmg Death Cleric
- Stone Fall On Character Dnd 5e Dmg Page 278
- Stone Fall On Character Dnd 5e Dmg Types
Dec 23, 2016 So it will have to fall 200 feet to do 20d6 damage. The Maximum damage column show the maximum amount of damage it can do regardless of how far it falls. And any object that falls less than 10 feet does no damage from the fall itself, but your DM may rule that it does some other type of damage depending on the object and the situation. This website exists thanks to the contribution of patrons on Patreon. If you find these tools helpful, please consider supporting this site. Even just disabling your adblocker will help (it's only text and plain image ads I promise).
For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.Statistics for Objects
When time is a factor, you can assign an Armor Class and Hit Points to a destructible object. You can also give it immunities, resistances, and vulnerabilities to specific types of damage.Armor Class: An object’s Armor Class is a measure of how difficult it is to deal damage to the object when striking it (because the object has no chance of dodging out of the way). Table: Object Armor Class provides suggested AC values for various substances.
Substance | AC |
---|---|
Cloth, paper, rope | 11 |
Crystal, glass, ice | 13 |
Wood, bone | 15 |
Stone | 17 |
Iron, steel | 19 |
Mithral | 21 |
Adamantine | 23 |
Stone Fall On Character Dnd 5e Dmg Pdf
: An object’s Hit Points measure how much damage it can take before losing its structural integrity. Resilient objects have more Hit Points than fragile ones. Large objects also tend to have more Hit Points than small ones, unless breaking a small part of the object is just as effective as breaking the whole thing. Table: Object Hit Points provides suggested Hit Points for fragile and Resilient objects that are Large or smaller.Fragile | Resilient | |
---|---|---|
Tiny (bottle, lock) | 2 (1d4) | 5 (2d4) |
Small (chest, lute) | 3 (1d6) | 10 (3d6) |
Medium (barrel, chandelier) | 4 (1d8) | 18 (4d8) |
Large (cart, 10-ft.-by-10-ft. window) | 5 (1d10) | 27 (5d10) |
Objects and Damage Types: Objects are immune to poison and psychic damage. You might decide that some Damage Types are more effective against a particular object or substance than others. For example, bludgeoning damage works well for smashing things but not for cutting through rope or leather. Paper or cloth objects might be vulnerable to fire and lightning damage. A pick can chip away stone but can’t effectively cut down a tree. As always, use your best judgment.