This is Scaling in action. At lower levels, the game scales you up. As you gain levels, and skills and the ability to make or use better armor and weapons, the scaling contribution reduces.
The reason you are still being scaled is you are not CP160 yet.
The reason you are still being scaled is you are not CP160 yet.
Nov 16, 2016 Then you have all the active and passive abilities that can be had at low levels. You can max out wood elf abilities by level 40, and you can almost max out class abilities, weapon/armor abilities, etc. By level 39-42. The point is if I'm at CP49, I don't feel much of an advantage over someone at level 39-42 or so. Under conclusion (1), the entire AFDL set would give a boost of 60% dmg, but under conclusion (2) the AFDL set will only give 15%. This leads me to believe that conclusion (1) is false, as I have never heard anyone talking about a 60% damage boost before. I would be happy if someone with the AFDL set would oblige to confirm this.
If a CP20 player uses a CP20 dagger, he or she will deal more damage than I do at CP41 using the very same CP20 dagger?
I understand higher level players have better abilities available to them, but sometimes they don't. For instance, once you obtain CP10 provisioning recipes, you have to wait till CP50 to get the next higher recipes, because there are no recipes for CP20, 30, or 40. Same way with alchemy: potion solvents are available for CP10, 50, 100, 150 only. If you are stuck in between those levels, you have to wait up to 40 or 50 levels to get the next better material. Enchanting is better, tho. There are runestones available for CP10, 30, 50, 70, etc., so you don't have to wait too long in between levels.